Svengoolie Movie: “The Creation of the Humanoids”

Svengoolie Intro: “Calling all stations! Clear the air lanes! Clear all air lanes for the big broadcast!”

Last night, I watched the Svengoolie movie, “The Creation of the Humanoids,” and I don’t mind telling you, I was reminded of Isaac Asimov’s book, “I, Robot.” Believe it or not, I purposedly avoided reading any other reviews of this movie to see if they mention the possible connection of Asimov’s book with this movie. It preceded the film by 12 years, and it’s at least conceivable that producers and writers might have been inspired by the plot, took the idea of the robot laws from the book and dressed it up in at least some of the dialogue. I think there’s also a connection to Artificial Intelligence (AI) in our own time.

The last two stories in Asimov’s book are “Evidence” and “The Evitable Conflict,” both of which seem to be exemplified in “The Creation of the Humanoids.” They’re both about the conflict between robots and humans and how difficult it is to apply the Laws of Robotics, the first of which is that “a robot not injure a human being or, through inaction, allow a human being to come to harm.”

The robots in the film actually create the humanoids with the overall goal of saving the human race from extinction. And they’re programmed to obey the “Prime Law” which prevents them from killing humans. The psychological conflict of Captain Kenneth Cragis (Don Megowan) and Maxine Megan (Erica Elliot) and the rationale the robots supply for what they did both to and for humans echo the Laws of Robotics.

In the movie, the politics of the racist conflict between the robots and the group calling themselves the members of the Order of Flesh and Blood remind me of the Civil War—right down to the uniforms of the latter and their slur for the robots, which is “Clickers” (substitute another two-syllable slur and you get the idea).

In Asimov’s story “The Evitable Conflict,” something called the Machine takes control of a variety of factors manipulating natural resources, goods, services, and even the social fabric on the planet to protect humans, who have a penchant for overusing and destroying resources and each other. The robots in “The Creation of the Humanoids” do something similar and break the fourth wall to tell you about it.

Anyway, Captain Kenneth Cragis is a member of the Order of Flesh and Blood and reminds me of a character in the 2004 movie “I, Robot,” which is Sonny. An important part of Cragis is hidden from the audience as well as himself.

The dialogue is heavily intellectualized and the robots, which are supposed to be blue, wind up showing up in different colors and those eyes! Cragis and his sister, Esme Cragis Milos (Frances McCann) have a protracted and almost poetic discussion about their differences of opinion about the robots. I wonder if McCann’s revealing dress was intended to distract the audience from the dry declamations.

The scene in which Cragis confronts the robot Pax who has somehow chosen Esme to be his main squeeze is puzzling. Cragis sort of breaks Pax (David Cross) and converts him into a ’57 Chevy, which barely upsets Esme. The scene in which Dr. Raven (Don Doolittle), a robotic scientist, makes some adjustments on a disembodied arm is one example of many which proves why even Svengoolie calls this movie “a low budget” production. The furniture pieces look like they’re made for children; both Cragis and Esme might as well have sat on the floor.

Ok, so this sounds more like a review than my usual fibs and jokes, but I think it’s because the movie reminds me of something that is on a grander scale. Speaking of scales, except for the low production value, I thought movie was pretty good and I would give it a 4/5 Shrilling Chicken Rating. Sena, who watched it this morning, thought it was really good and would give it a 5/5 rating despite “the glassy eyeballs.” So, I’ll give it a 4.5/5.

Shrilling Chicken Rating 4.5/5

Mindfulness in 10 Card Cribbage? Yes and No!

So, as long as we had the cribbage tournament board out, we decided to play 10 card cribbage yesterday. This is not a game for mindfulness, at least for me. Each player gets 10 cards. You have to sort them into two 4 card hands and the dealer gets the usual 4 card crib.

That’s a lot of cards to sort through. I get a little flustered trying to figure out what to keep and what to throw to the crib. I have to decide which 4 card hand to start the play.

The more cards you have, the higher the scores. Some games take only about 15 minutes despite the plethora of scores you have to wade through. Overall, in tournaments you have to be able to play a 6-card game in 15 minutes, so it seems ironic you can do the same in a 10-card game.

You have to be mindful, in a way, to play these Calvinball crib variations. But I can get a little hyped. Maybe you can tell.