Update on the Cribbage Go Rule and More!

I just discovered a little more about the Go Rule in Cribbage. It turns out that it’s easy to over think it. I found a few websites that state it more clearly than what I have recently found and posted about last Friday, January 17th.

Probably the simplest explanation is a pdf document of rules for cribbage available for free.

“A player who cannot play without exceeding 31 does not play a card but says Go, leaving his opponent to continue if possible, pegging for any further combinations made…. Bringing the total to exactly 31 pegs 2, but if the total is 30 or less and neither player can lay a card without going over 31, then the last player to lay a card pegs one for the go or one for last.”

There are a couple of YouTube videos with clear instructions about how to play cribbage. Both are less than 30 minutes long and entertaining. One of them is called “How to Play Cribbage Properly”. The video is well done, in my opinion. The only mistake he made was pointed out by a viewer who noticed he made a minor goof on demonstrating how to peg between two imaginary players “Attenborough” and Bowie.” He just switched the names of the players. It really doesn’t affect the actual demonstration of pegging points.

The other YouTube is also well done and demonstrates the rules of cribbage in a game between a guy and his father, titled “A Game of Cribbage.” Only once is the word “Go” mentioned although they played it according to the rule above.

The Go Rule in Cribbage

Sena and I have been playing cribbage for a number of years but only recently have we begun to question the “Go rule.” I’ve looked on the web for clarification about how to use the Go, and found conflicting guidance. Incidentally, we’ve posted YouTube videos of some of our games, many of them probably showing we had an imperfect understanding of the Go rule. It occurs to me that if I had not turned off the comment section on these YouTube videos, I might have been alerted to what we’d probably been doing wrong over the years. But then I’d have had to deal with many inappropriate comments.

We have gradually realized that our use of the Go has probably been flawed, raising a couple of questions:

Do you score the one point for Go automatically just because your opponent says “Go” when she/he can’t play any cards without going over 31?

What do you do about the double Go sequence when neither of you can play without going over 31?

I looked for answers on the web.

One thing I’ll say is that the automatic pop-up Artificial Intelligence (AI) guidance is wrong. For example, AI says that the player who says “Go” gets the point for Go, which is clearly incorrect.

I also looked this up on the American Cribbage Congress (ACC) website and still couldn’t understand it. Then I found a couple of websites that seemed helpful. It’s notable that both were question/answer threads that went on for years about this one issue with the Go rule. Apparently, a lot of people don’t understand it, so I didn’t feel so bad.

The first site was a Cribbage Corner thread. At the beginning, it gave several helpful examples of the right way to use the Go rule—but then followed years of comments back and forth about it that eventually became difficult to follow. There was a question about the Stink Hole which, suffice it to say, triggered an annoyed reply which advised the questioner to quit using “kitchen table cribbage” rules.

The second one was a Stack Exchange thread. When I looked at it, it started with a question a player had in which he and his friend argued about the Go, and his friend (as it turned out) seemed to be on the right track:

“His rationale, is that when scoring 31, you are getting one point for hitting 31 exactly and 1 bonus point representing your partners’ inability to play an additional card (his “go”). He says “whether a “go” is said or not, the go is implied when you place the last card at the end of the round to make 31….thus giving you two points when you reach 31 even when a “go” is communicated”.”

The thread overall was more helpful and one commenter cited the ACC rule section (to which there’s a link), which clarified the question about reaching 31 which gives the player 2 points. The two points means: one point for the Go and one bonus point for getting the special score of 31.

There was also some clarification about the double Go, which is that if neither player can play a card that won’t take the total count over 31, neither player gets the 1 point for Go.

That has happened to us. I think this is right: If player A is the first to say “Go” and player B also says “Go,” then the count resets to zero and player A leads to the new sequence. If that’s wrong, don’t hesitate to tell me in the comment section—which I assure you will not extend for years going forward.

Update: See my update on this Go issue in the post “Update on the Cribbage Go Rule”, post dated January 23, 2025. Actually, this rule is clarified at this link.

The Mumbo Jumbo on Some Big Antique Cribbage Boards

Today, I’m going on a tangent about big, mostly antique cribbage boards which were specially made for making the scoring more complex. The main perpetrator (I mean manufacturer), was Drueke (variously pronounced as Drooky, Drew, Drooka).

The Drueke name turns up on most of the big two, three and four track vintage cribbage boards you find for sale on eBay. There are a few other makers, but Drueke is the one you commonly see. I don’t know anything about Drueke except it was a well-known maker of board games including chess and cribbage sets. The company was based in Grand Rapids, Michigan.

If you know how to play the basic version of cribbage, you probably think it’s complicated enough as is. But Drueke made boards that allowed you to score many aspects of the game right on the playing surface.

There are other 4 track cribbage boards that aren’t designed to allow players to go crazy with scoring everything you do in a cribbage game. But typically, you’ll see a lot of what Drueke called the “Once-A-Round Scoremaster” boards. I got curious about the rules and found a couple of web pages on which I found out more about them. The rules are a little hard to find and a little vague when you do find them.

I couldn’t find out anything about them even on the American Cribbage Congress (ACC) website—and it’s the main authority about cribbage rules.

Reddit has a page titled Cribbage-Four Track Board (Example Rules). Click the “read more” below the image. It also shows a nice photo of a typical board. It’s tough to follow.

Then I found a Board Game Geek (BGG) page on which a guy named Jeff Bridghman outlined a clearer explanation of how to play on such a board. It’s actually better than the rules included with the Drueke game. By the way, if you have trouble with the web page, just reload it by typing “4 track boards and all the extra mumbo jumbo?” and hit the search button again.

What puzzled me were his comments about the High Hand score. He said his board had something I’ve not seen on pictures of the boards on eBay. The High Hand score goes from 1-10 on every one of those I saw. On the other hand, his board shows actual scores (14 through 29). I think it must have been a custom build. The thread has longevity; it started in 2011 and the latest comment I saw was in 2023.

If you buy the Drueke board, you’ll need the rules. But even if you have the Drueke rules, you’ll probably need something more specific. Maybe Drueke figured people would be more creative than they are. It’s a lot like life. I think sometimes you have to make up some rules.